For index conversion utils, use 2d array for caching compute pipeline state based on DrawElementsType & source offset is aligned or not, instead of using std::map as previously. Also moved default shader's initialization to DisplayMtl. New test added: IndexBufferOffsetTest.DrawAtDifferentOffsetAlignments Bug: angleproject:2634 Change-Id: I1bd77aca88e03229ef8053e32add66733e33b06e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2192569 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
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