- glLight*/glMaterial and their queries - Use new packed enums in these entry points, except for lightmodel which stays GLenum to be consistent with other generic glGet's - State.cpp: New glGet* queries related to light model and light/normal rescale enablement - GLES1State.cpp: Functions to get/set lighting/material state - Validation for lighting/materials + Add a few convenience methods to random_utils for sampling non-negative floats and a sampler for random booleans BUG=angleproject:2306 Change-Id: If7ba0c0a0dc75f88fbaa986b904f1ea96ee6512e Reviewed-on: https://chromium-review.googlesource.com/1065502 Commit-Queue: Lingfeng Yang <lfy@google.com> Reviewed-by:Geoff Lang <geofflang@chromium.org>
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| bmp_to_nv12.py | Loading commit data... | |
| bootstrap.py | Loading commit data... | |
| entry_point_packed_gl_enums.json | Loading commit data... | |
| gen_angle_gn_info_json.py | Loading commit data... | |
| generate_entry_points.py | Loading commit data... | |
| generate_new_renderer.py | Loading commit data... | |
| generate_vulkan_layers_json.py | Loading commit data... | |
| gl.xml | Loading commit data... | |
| gl_angle_ext.xml | Loading commit data... | |
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| run_code_generation.py | Loading commit data... | |
| update_canary_angle.py | Loading commit data... | |
| vk_mandatory_format_support_capture_to_json.js | Loading commit data... |