Compute shaders can be now compiled and linked to create programs. Some tests are added to verify successful and unsuccessful compute shader linking. The patch also replaces std::array<int, 3> with a custom struct WorkGroupSize. BUG=angleproject:1442 TEST=angle_end2end_tests TEST=angle_unittests Change-Id: I4ab0ac05755d0167a6d2a798f8d7f1516cf54d84 Reviewed-on: https://chromium-review.googlesource.com/366740Reviewed-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Olli Etuaho <oetuaho@nvidia.com> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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| API_test.cpp | Loading commit data... | |
| BuiltInFunctionEmulator_test.cpp | Loading commit data... | |
| CollectVariables_test.cpp | Loading commit data... | |
| ConstantFolding_test.cpp | Loading commit data... | |
| DebugShaderPrecision_test.cpp | Loading commit data... | |
| EXT_blend_func_extended_test.cpp | Loading commit data... | |
| EmulateGLFragColorBroadcast_test.cpp | Loading commit data... | |
| ExpressionLimit_test.cpp | Loading commit data... | |
| FragDepth_test.cpp | Loading commit data... | |
| GLSLCompatibilityOutput_test.cpp | Loading commit data... | |
| IntermNode_test.cpp | Loading commit data... | |
| MalformedShader_test.cpp | Loading commit data... | |
| NV_draw_buffers_test.cpp | Loading commit data... | |
| Pack_Unpack_test.cpp | Loading commit data... | |
| PruneEmptyDeclarations_test.cpp | Loading commit data... | |
| PruneUnusedFunctions_test.cpp | Loading commit data... | |
| RecordConstantPrecision_test.cpp | Loading commit data... | |
| RemovePow_test.cpp | Loading commit data... | |
| ShCompile_test.cpp | Loading commit data... | |
| ShaderExtension_test.cpp | Loading commit data... | |
| ShaderVariable_test.cpp | Loading commit data... | |
| TypeTracking_test.cpp | Loading commit data... | |
| UnrollFlatten_test.cpp | Loading commit data... | |
| VariablePacker_test.cpp | Loading commit data... | |
| WorkGroupSize_test.cpp | Loading commit data... |