Add support for eglCreatePbufferFromClientBuffer, taking as input a D3D share handle corresponding to the enum EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE. No spec as of yet, but it does the obvious thing. BUG=129 TEST= Review URL: http://codereview.appspot.com/4325048 git-svn-id: https://angleproject.googlecode.com/svn/trunk@650 736b8ea6-26fd-11df-bfd4-992fa37f6226
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| ANGLE_framebuffer_blit.txt | Loading commit data... | |
| ANGLE_framebuffer_multisample.txt | Loading commit data... | |
| ANGLE_timer_query.txt | Loading commit data... | |
| EGL_ANGLE_query_surface_pointer.txt | Loading commit data... | |
| EGL_ANGLE_share_handle_client_buffer.txt | Loading commit data... | |
| EGL_ANGLE_surface_d3d_texture_2d_share_handle.txt | Loading commit data... |