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Ensured that the mUsesPointSprites flag is properly preserved when loading shaders from binary cache. BUG=https://code.google.com/p/angleproject/issues/detail?id=389 Review URL: https://codereview.appspot.com/6884053 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1560 736b8ea6-26fd-11df-bfd4-992fa37f6226
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| debug.cpp | Loading commit data... | |
| debug.h | Loading commit data... | |
| version.h | Loading commit data... |