| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| common | ||
| compiler | ||
| feature_support_util | ||
| gpu_info_util | ||
| image_util | ||
| libANGLE | ||
| libEGL | ||
| libGLESv1_CM | ||
| libGLESv2 | ||
| tests | ||
| third_party | ||
| commit.h | ||
| commit_id.py | ||
| compiler.gni | ||
| copy_compiler_dll.bat | ||
| libGLESv2.gni |
Fixes a validation error and rendering artifact in the WebGL test: textures/misc/tex-image-and-sub-image-2d-with-array-buffer-view Only applies to masked clears when combined with draw calls using uniforms or textures. Also make it easier to inspect layer messages in the debugger. Bug: angleproject:2912 Change-Id: I4561895439221581b9dbc341d6de5d5a6c2096aa Reviewed-on: https://chromium-review.googlesource.com/c/1462056 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:Shahbaz Youssefi <syoussefi@chromium.org>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| common | Loading commit data... | |
| compiler | Loading commit data... | |
| feature_support_util | Loading commit data... | |
| gpu_info_util | Loading commit data... | |
| image_util | Loading commit data... | |
| libANGLE | Loading commit data... | |
| libEGL | Loading commit data... | |
| libGLESv1_CM | Loading commit data... | |
| libGLESv2 | Loading commit data... | |
| tests | Loading commit data... | |
| third_party | Loading commit data... | |
| commit.h | Loading commit data... | |
| commit_id.py | Loading commit data... | |
| compiler.gni | Loading commit data... | |
| copy_compiler_dll.bat | Loading commit data... | |
| libGLESv2.gni | Loading commit data... |