While debugging NBA2K20 MEC, fixed the following issues: * Don't bind built-in attributes locations. * Don't emit glGenBuffers for the default VAO. * Include element array buffer in MEC. Test: NBA2K20 MEC Bug: b/160014453 Change-Id: I1b809946d67b6748b0670814be8dd090278dc38f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2307276Reviewed-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Manh Nguyen <nguyenmh@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
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