The uniforms check was not correctly validating vector count instead of uniform count. Fix this, and reduce the maximum maxtrix uniforms to fix a crash on the perf bots. BUG=angleproject:1385 BUG=angleproject:1390 BUG=angleproject:1671 Change-Id: I261477c33639ed516ff6a29b38ab87f89309a7f1 Reviewed-on: https://chromium-review.googlesource.com/422533Reviewed-by:Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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| third_party/perf | Loading commit data... | |
| ANGLEPerfTest.cpp | Loading commit data... | |
| ANGLEPerfTest.h | Loading commit data... | |
| BufferSubData.cpp | Loading commit data... | |
| DrawCallPerf.cpp | Loading commit data... | |
| DynamicPromotionPerfTest.cpp | Loading commit data... | |
| EGLInitializePerf.cpp | Loading commit data... | |
| IndexConversionPerf.cpp | Loading commit data... | |
| IndexDataManagerTest.cpp | Loading commit data... | |
| InstancingPerf.cpp | Loading commit data... | |
| InterleavedAttributeData.cpp | Loading commit data... | |
| LinkProgramPerfTest.cpp | Loading commit data... | |
| PointSprites.cpp | Loading commit data... | |
| TexSubImage.cpp | Loading commit data... | |
| TextureSampling.cpp | Loading commit data... | |
| TexturesPerf.cpp | Loading commit data... | |
| UniformsPerf.cpp | Loading commit data... |