We should not be using the pool allocator for destructable objects. BUG=None Change-Id: I89236b28f04bd9b7095056edbda4172dbbfe9586 Reviewed-on: https://chromium-review.googlesource.com/340362Reviewed-by:Olli Etuaho <oetuaho@nvidia.com> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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