GetLocationCount() is currently returning the number of rows in the matrix, rather than the columns, which leads to shader validation errors (and test failures). This fix returns the number of columns in a matrix. Bug: angleproject:4200 Test: dEQP-GLES31.functional.separate_shader.random.63 Change-Id: I8d25eb3733c2ddbe53ff54794f480c1d43e22a88 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1952173Reviewed-by:Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by:
Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
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