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| compiler | ||
| feature_support_util | ||
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| image_util | ||
| libANGLE | ||
| libEGL | ||
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This is useful for situations where angle is substituted for the system library underneath an application oblivious to this change. The ANGLE_DEFAULT_PLATFORM variable is used when the display type is default to control the default back-end. Possible values are vulkan, gl and d3d11. If the value of this variable is not valid, or not supported by the current platform, the usual defaults are applied. Bug: angleproject:3125 Change-Id: I304b006e0a4149f78561038d01cede143640dafb Reviewed-on: https://chromium-review.googlesource.com/c/1450211Reviewed-by:Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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