Greatly simplifies the format utils by not having any internal format <-> DXGI format conversions depend on the client version. 32 bit floats and 24bit integers have very close precision in the [0,1] range so there should be no precision issues. BUG=angle:659 Change-Id: Ife64445ef35f77283fc4c70c98754f5e87b6fb19 Reviewed-on: https://chromium-review.googlesource.com/202507Reviewed-by:Shannon Woods <shannonwoods@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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| BufferStorage.cpp | Loading commit data... | |
| BufferStorage.h | Loading commit data... | |
| FenceImpl.h | Loading commit data... | |
| Image.cpp | Loading commit data... | |
| Image.h | Loading commit data... | |
| IndexBuffer.cpp | Loading commit data... | |
| IndexBuffer.h | Loading commit data... | |
| IndexDataManager.cpp | Loading commit data... | |
| IndexDataManager.h | Loading commit data... | |
| IndexRangeCache.cpp | Loading commit data... | |
| IndexRangeCache.h | Loading commit data... | |
| QueryImpl.h | Loading commit data... | |
| RenderTarget.h | Loading commit data... | |
| Renderer.cpp | Loading commit data... | |
| Renderer.h | Loading commit data... | |
| ShaderExecutable.h | Loading commit data... | |
| SwapChain.h | Loading commit data... | |
| TextureStorage.cpp | Loading commit data... | |
| TextureStorage.h | Loading commit data... | |
| VertexArrayImpl.h | Loading commit data... | |
| VertexBuffer.cpp | Loading commit data... | |
| VertexBuffer.h | Loading commit data... | |
| VertexDataManager.cpp | Loading commit data... | |
| VertexDataManager.h | Loading commit data... | |
| copyimage.cpp | Loading commit data... | |
| copyimage.h | Loading commit data... | |
| copyvertex.h | Loading commit data... | |
| generatemip.h | Loading commit data... | |
| imageformats.h | Loading commit data... | |
| loadimage.cpp | Loading commit data... | |
| loadimage.h | Loading commit data... | |
| loadimageSSE2.cpp | Loading commit data... | |
| vertexconversion.h | Loading commit data... |