This previously was D3D-only, but is required for every draw call. This completes the work of removing the D3D-specific Impl methods from ProgramImpl. Also add several regression tests to cover texture and sampler validation. Re-land with a fix for duplicate sampler active uniforms. BUG=angleproject:1123 Change-Id: Iefef06e7901873c98bf2ba7864efd16a4c6435d3 Reviewed-on: https://chromium-review.googlesource.com/301581 Tryjob-Request: Jamie Madill <jmadill@chromium.org> Tested-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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| d3d | Loading commit data... | |
| gl | Loading commit data... | |
| BufferImpl.h | Loading commit data... | |
| BufferImpl_mock.h | Loading commit data... | |
| CompilerImpl.h | Loading commit data... | |
| DeviceImpl.cpp | Loading commit data... | |
| DeviceImpl.h | Loading commit data... | |
| DisplayImpl.cpp | Loading commit data... | |
| DisplayImpl.h | Loading commit data... | |
| FenceNVImpl.h | Loading commit data... | |
| FenceSyncImpl.h | Loading commit data... | |
| FramebufferImpl.h | Loading commit data... | |
| ImageImpl.h | Loading commit data... | |
| ImageImpl_mock.h | Loading commit data... | |
| ImplFactory.h | Loading commit data... | |
| ProgramImpl.h | Loading commit data... | |
| QueryImpl.h | Loading commit data... | |
| RenderbufferImpl.h | Loading commit data... | |
| RenderbufferImpl_mock.h | Loading commit data... | |
| Renderer.cpp | Loading commit data... | |
| Renderer.h | Loading commit data... | |
| ShaderImpl.h | Loading commit data... | |
| SurfaceImpl.cpp | Loading commit data... | |
| SurfaceImpl.h | Loading commit data... | |
| TextureImpl.h | Loading commit data... | |
| TextureImpl_mock.h | Loading commit data... | |
| TransformFeedbackImpl.h | Loading commit data... | |
| TransformFeedbackImpl_mock.h | Loading commit data... | |
| VertexArrayImpl.h | Loading commit data... | |
| generate_new_renderer.py | Loading commit data... |