Enable gsampler2dMS, texelFetch, textureSize in glslang in es 3.0 if ANGLE_texture_multisample is supported. Bug: angleproject:2275 TEST=SamplerMultisampleEXTTest.TextureMultisampleEXTEnabled Change-Id: Ibfa367970db3ae790f3822e57eb50090843dc6db Reviewed-on: https://chromium-review.googlesource.com/c/867521Reviewed-by:Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org> Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com>
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| bmp_to_nv12.py | Loading commit data... | |
| bootstrap.py | Loading commit data... | |
| entry_point_packed_gl_enums.json | Loading commit data... | |
| gen_angle_gn_info_json.py | Loading commit data... | |
| generate_entry_points.py | Loading commit data... | |
| generate_new_renderer.py | Loading commit data... | |
| generate_vulkan_layers_json.py | Loading commit data... | |
| gl.xml | Loading commit data... | |
| gl_angle_ext.xml | Loading commit data... | |
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| run_code_generation.py | Loading commit data... | |
| run_code_generation_hashes.json | Loading commit data... | |
| update_canary_angle.py | Loading commit data... | |
| vk_mandatory_format_support_capture_to_json.js | Loading commit data... |