The original SPIR-V is specific to a ProgramVk while the transformed SPIR-V is specific to a ProgramExecutableVk. This CL keeps the original SPIR-V in the ProgramVk::mOriginalShaderInfo and the transformed SPIR-V in ProgramExecutableVk::mTransformedShaderInfo. This allows us to skip an extra copy that was occurring during PPO link(). Bug: angleproject:4513 Test: CQ Change-Id: I796dcd6bcfb2df08d9b8f1a5295b2821a4096f16 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2265484 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by:Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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