The test deliberately tries to render a scene using an invalid texture. ANGLE rendered this correctly, but when it bound the dummy 1x1 black texture that's used instead of invalid textures, it didn't bind a sampler state. This meant that D3D had no pixel shader samplers bound, and outputted a debug warning. Also, technically the test should have been setting GL_UNPACK_ALIGNMENT=1, but that wasn't impacting the result of the test. BUG=angleproject:1248 Change-Id: I871706d518077ea840a585ae0df8f9176e130cb1 Reviewed-on: https://chromium-review.googlesource.com/321391Reviewed-by:Corentin Wallez <cwallez@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Tryjob-Request: Jamie Madill <jmadill@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| compiler_tests | Loading commit data... | |
| deqp_support | Loading commit data... | |
| egl_tests | Loading commit data... | |
| gl_tests | Loading commit data... | |
| gles_conformance_tests | Loading commit data... | |
| perf_tests | Loading commit data... | |
| preprocessor_tests | Loading commit data... | |
| test_utils | Loading commit data... | |
| third_party | Loading commit data... | |
| BUILD.gn | Loading commit data... | |
| WebGL-CTS-known-failures.txt | Loading commit data... | |
| angle_end2end_tests.gypi | Loading commit data... | |
| angle_end2end_tests_main.cpp | Loading commit data... | |
| angle_perftests.gypi | Loading commit data... | |
| angle_perftests_main.cpp | Loading commit data... | |
| angle_unittests.gypi | Loading commit data... | |
| angle_unittests_main.cpp | Loading commit data... | |
| angle_unittests_utils.h | Loading commit data... | |
| deqp.gypi | Loading commit data... | |
| tests.gyp | Loading commit data... |