When we would allocate huge buffers, we would not always gracefully fail and return a GL error back to the application. We should be able to better handle buffer allocation failures with this patch. BUG=angle:634 Change-Id: Ic3edce6d22b731ec52666a2a0e82f9a4fbbb23ae Reviewed-on: https://chromium-review.googlesource.com/197994Reviewed-by:Nicolas Capens <nicolascapens@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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| Blit11.cpp | Loading commit data... | |
| Blit11.h | Loading commit data... | |
| BufferStorage11.cpp | Loading commit data... | |
| BufferStorage11.h | Loading commit data... | |
| Clear11.cpp | Loading commit data... | |
| Clear11.h | Loading commit data... | |
| Fence11.cpp | Loading commit data... | |
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| Image11.cpp | Loading commit data... | |
| Image11.h | Loading commit data... | |
| IndexBuffer11.cpp | Loading commit data... | |
| IndexBuffer11.h | Loading commit data... | |
| InputLayoutCache.cpp | Loading commit data... | |
| InputLayoutCache.h | Loading commit data... | |
| PixelTransfer11.cpp | Loading commit data... | |
| PixelTransfer11.h | Loading commit data... | |
| Query11.cpp | Loading commit data... | |
| Query11.h | Loading commit data... | |
| RenderStateCache.cpp | Loading commit data... | |
| RenderStateCache.h | Loading commit data... | |
| RenderTarget11.cpp | Loading commit data... | |
| RenderTarget11.h | Loading commit data... | |
| Renderer11.cpp | Loading commit data... | |
| Renderer11.h | Loading commit data... | |
| ShaderExecutable11.cpp | Loading commit data... | |
| ShaderExecutable11.h | Loading commit data... | |
| SwapChain11.cpp | Loading commit data... | |
| SwapChain11.h | Loading commit data... | |
| TextureStorage11.cpp | Loading commit data... | |
| TextureStorage11.h | Loading commit data... | |
| VertexBuffer11.cpp | Loading commit data... | |
| VertexBuffer11.h | Loading commit data... | |
| formatutils11.cpp | Loading commit data... | |
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| renderer11_utils.cpp | Loading commit data... | |
| renderer11_utils.h | Loading commit data... |