* Output to floating point framebuffers so that results are not truncated to 8 bit normalized values. * Tighten the epsilon from 1/255 to 0.0005. May need further tweaking as more GPUs are tested. * Explicitly check for -inf and inf values when they were previously rounded to 0 and 255. * Explicitly check for clamping of overflowed normalized floats by providing the expectations instead of computing them. BUG=angleproject:1044 Change-Id: I8410cf61fe79a9919fb0db7e415bf97b2d0abd9e Reviewed-on: https://chromium-review.googlesource.com/281191Reviewed-by:Olli Etuaho <oetuaho@nvidia.com> Tested-by:
Geoff Lang <geofflang@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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