Some places would compare with "== GL_TRUE" and others with "!= GL_FALSE". This behaviour is not in the OpenGL spec but "!= GL_FALSE" is the most standard and follows the same rules as C and C++. Remove un-necessary validation that params are either GL_TRUE or GL_FALSE. Update some internal storage from GLboolean to bool. BUG=angleproject:2258 Change-Id: I12adbe2d24318a206521ca6ad1099ee7e2bf677e Reviewed-on: https://chromium-review.googlesource.com/779799Reviewed-by:Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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| shaders | Loading commit data... | |
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| winrt | Loading commit data... | |
| Blit11.cpp | Loading commit data... | |
| Blit11.h | Loading commit data... | |
| Buffer11.cpp | Loading commit data... | |
| Buffer11.h | Loading commit data... | |
| Clear11.cpp | Loading commit data... | |
| Clear11.h | Loading commit data... | |
| Context11.cpp | Loading commit data... | |
| Context11.h | Loading commit data... | |
| DebugAnnotator11.cpp | Loading commit data... | |
| DebugAnnotator11.h | Loading commit data... | |
| Fence11.cpp | Loading commit data... | |
| Fence11.h | Loading commit data... | |
| Framebuffer11.cpp | Loading commit data... | |
| Framebuffer11.h | Loading commit data... | |
| Image11.cpp | Loading commit data... | |
| Image11.h | Loading commit data... | |
| IndexBuffer11.cpp | Loading commit data... | |
| IndexBuffer11.h | Loading commit data... | |
| InputLayoutCache.cpp | Loading commit data... | |
| InputLayoutCache.h | Loading commit data... | |
| NativeWindow11.h | Loading commit data... | |
| PixelTransfer11.cpp | Loading commit data... | |
| PixelTransfer11.h | Loading commit data... | |
| ProgramPipeline11.cpp | Loading commit data... | |
| ProgramPipeline11.h | Loading commit data... | |
| Query11.cpp | Loading commit data... | |
| Query11.h | Loading commit data... | |
| RenderStateCache.cpp | Loading commit data... | |
| RenderStateCache.h | Loading commit data... | |
| RenderTarget11.cpp | Loading commit data... | |
| RenderTarget11.h | Loading commit data... | |
| Renderer11.cpp | Loading commit data... | |
| Renderer11.h | Loading commit data... | |
| ResourceManager11.cpp | Loading commit data... | |
| ResourceManager11.h | Loading commit data... | |
| ShaderExecutable11.cpp | Loading commit data... | |
| ShaderExecutable11.h | Loading commit data... | |
| StateManager11.cpp | Loading commit data... | |
| StateManager11.h | Loading commit data... | |
| StreamProducerNV12.cpp | Loading commit data... | |
| StreamProducerNV12.h | Loading commit data... | |
| SwapChain11.cpp | Loading commit data... | |
| SwapChain11.h | Loading commit data... | |
| TextureStorage11.cpp | Loading commit data... | |
| TextureStorage11.h | Loading commit data... | |
| TransformFeedback11.cpp | Loading commit data... | |
| TransformFeedback11.h | Loading commit data... | |
| Trim11.cpp | Loading commit data... | |
| Trim11.h | Loading commit data... | |
| VertexArray11.cpp | Loading commit data... | |
| VertexArray11.h | Loading commit data... | |
| VertexBuffer11.cpp | Loading commit data... | |
| VertexBuffer11.h | Loading commit data... | |
| copyvertex.h | Loading commit data... | |
| copyvertex.inl | Loading commit data... | |
| dxgi_format_data.json | Loading commit data... | |
| dxgi_format_map_autogen.cpp | Loading commit data... | |
| dxgi_support_data.json | Loading commit data... | |
| dxgi_support_table.cpp | Loading commit data... | |
| dxgi_support_table.h | Loading commit data... | |
| formatutils11.cpp | Loading commit data... | |
| formatutils11.h | Loading commit data... | |
| gen_dxgi_format_table.py | Loading commit data... | |
| gen_dxgi_support_tables.py | Loading commit data... | |
| gen_texture_format_table.py | Loading commit data... | |
| renderer11_utils.cpp | Loading commit data... | |
| renderer11_utils.h | Loading commit data... | |
| texture_format_data.json | Loading commit data... | |
| texture_format_map.json | Loading commit data... | |
| texture_format_table.cpp | Loading commit data... | |
| texture_format_table.h | Loading commit data... | |
| texture_format_table_autogen.cpp | Loading commit data... | |
| texture_format_table_utils.h | Loading commit data... |