This includes a partial implementation of multisample texture
operations on the HLSL backend. It can't be fully tested yet, since
the API side isn't implemented.
BUG=angleproject:1442
TEST=dEQP-GLES31.functional.shaders.builtin_functions.texture_size.*
(successfully compiles instead of crashing)
Change-Id: Ief782db28388a3f8fd8113cc86ce3c4f500f322a
Reviewed-on: https://chromium-review.googlesource.com/443264Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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| angle_deqp_gtest.cpp | Loading commit data... | |
| angle_deqp_gtest_main.cpp | Loading commit data... | |
| angle_deqp_libtester.h | Loading commit data... | |
| angle_deqp_libtester_main.cpp | Loading commit data... | |
| angle_deqp_tests_main.cpp | Loading commit data... | |
| deqp_egl_test_expectations.txt | Loading commit data... | |
| deqp_gles2_test_expectations.txt | Loading commit data... | |
| deqp_gles31_test_expectations.txt | Loading commit data... | |
| deqp_gles3_test_expectations.txt | Loading commit data... | |
| tcuANGLENativeDisplayFactory.cpp | Loading commit data... | |
| tcuANGLENativeDisplayFactory.h | Loading commit data... | |
| tcuANGLEPlatform.cpp | Loading commit data... | |
| tcuANGLEPlatform.h | Loading commit data... | |
| tcuRandomOrderExecutor.cpp | Loading commit data... | |
| tcuRandomOrderExecutor.h | Loading commit data... |