This caused there to be too few mip levels in the TextureStorage and it
would be discarded if there was a modification to a lower mip.
Also modified Texture::mipLevels to return the number of mip levels rather
than the index of the smallest mip to avoid confusion.
Fixes WebGL D3D9 conformance failures in:
mipmap-fbo
BUG=angleproject:550
Change-Id: Idf3f543487232edceb520337331b39dab2bd26ba
Reviewed-on: https://chromium-review.googlesource.com/192341Reviewed-by:
Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by:
Shannon Woods <shannonwoods@chromium.org>
Tested-by:
Geoff Lang <geofflang@chromium.org>
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| BinaryStream.h | Loading commit data... | |
| Buffer.cpp | Loading commit data... | |
| Buffer.h | Loading commit data... | |
| Context.cpp | Loading commit data... | |
| Context.h | Loading commit data... | |
| DynamicHLSL.cpp | Loading commit data... | |
| DynamicHLSL.h | Loading commit data... | |
| Fence.cpp | Loading commit data... | |
| Fence.h | Loading commit data... | |
| Float16ToFloat32.cpp | Loading commit data... | |
| Float16ToFloat32.py | Loading commit data... | |
| Framebuffer.cpp | Loading commit data... | |
| Framebuffer.h | Loading commit data... | |
| HandleAllocator.cpp | Loading commit data... | |
| HandleAllocator.h | Loading commit data... | |
| Program.cpp | Loading commit data... | |
| Program.h | Loading commit data... | |
| ProgramBinary.cpp | Loading commit data... | |
| ProgramBinary.h | Loading commit data... | |
| Query.cpp | Loading commit data... | |
| Query.h | Loading commit data... | |
| Renderbuffer.cpp | Loading commit data... | |
| Renderbuffer.h | Loading commit data... | |
| RenderbufferProxySet.cpp | Loading commit data... | |
| RenderbufferProxySet.h | Loading commit data... | |
| ResourceManager.cpp | Loading commit data... | |
| ResourceManager.h | Loading commit data... | |
| Sampler.cpp | Loading commit data... | |
| Sampler.h | Loading commit data... | |
| Shader.cpp | Loading commit data... | |
| Shader.h | Loading commit data... | |
| Texture.cpp | Loading commit data... | |
| Texture.h | Loading commit data... | |
| TransformFeedback.cpp | Loading commit data... | |
| TransformFeedback.h | Loading commit data... | |
| Uniform.cpp | Loading commit data... | |
| Uniform.h | Loading commit data... | |
| VertexArray.cpp | Loading commit data... | |
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| angletypes.cpp | Loading commit data... | |
| angletypes.h | Loading commit data... | |
| constants.h | Loading commit data... | |
| formatutils.cpp | Loading commit data... | |
| formatutils.h | Loading commit data... | |
| libGLESv2.cpp | Loading commit data... | |
| libGLESv2.def | Loading commit data... | |
| libGLESv2.rc | Loading commit data... | |
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| main.h | Loading commit data... | |
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| resource.h | Loading commit data... | |
| validationES.cpp | Loading commit data... | |
| validationES.h | Loading commit data... | |
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| validationES3.h | Loading commit data... |