This moves the Vulkan format table to dynamically generated, but keeps it easily indexed. Because Vulkan format support is not able to be fully determined until runtime, we'll need a dynamic way to build the table. The most straight-forward way seems to be to keep a copy of the full table in the Renderer. Initializing it once at startup makes it a bit slower to init, but saves us from any threading shenanigans with lazy init when (and if) we ever support multi- threaded Contexts. BUG=angleproject:2207 Change-Id: Ib1ac879daa562c7ad1a965390be401fa2314e42c Reviewed-on: https://chromium-review.googlesource.com/742374 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:Corentin Wallez <cwallez@chromium.org>
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| BufferVk.cpp | Loading commit data... | |
| BufferVk.h | Loading commit data... | |
| CompilerVk.cpp | Loading commit data... | |
| CompilerVk.h | Loading commit data... | |
| ContextVk.cpp | Loading commit data... | |
| ContextVk.h | Loading commit data... | |
| DeviceVk.cpp | Loading commit data... | |
| DeviceVk.h | Loading commit data... | |
| DisplayVk.cpp | Loading commit data... | |
| DisplayVk.h | Loading commit data... | |
| FenceNVVk.cpp | Loading commit data... | |
| FenceNVVk.h | Loading commit data... | |
| FramebufferVk.cpp | Loading commit data... | |
| FramebufferVk.h | Loading commit data... | |
| GlslangWrapper.cpp | Loading commit data... | |
| GlslangWrapper.h | Loading commit data... | |
| ImageVk.cpp | Loading commit data... | |
| ImageVk.h | Loading commit data... | |
| ProgramPipelineVk.cpp | Loading commit data... | |
| ProgramPipelineVk.h | Loading commit data... | |
| ProgramVk.cpp | Loading commit data... | |
| ProgramVk.h | Loading commit data... | |
| QueryVk.cpp | Loading commit data... | |
| QueryVk.h | Loading commit data... | |
| RenderTargetVk.cpp | Loading commit data... | |
| RenderTargetVk.h | Loading commit data... | |
| RenderbufferVk.cpp | Loading commit data... | |
| RenderbufferVk.h | Loading commit data... | |
| RendererVk.cpp | Loading commit data... | |
| RendererVk.h | Loading commit data... | |
| SamplerVk.cpp | Loading commit data... | |
| SamplerVk.h | Loading commit data... | |
| ShaderVk.cpp | Loading commit data... | |
| ShaderVk.h | Loading commit data... | |
| SurfaceVk.cpp | Loading commit data... | |
| SurfaceVk.h | Loading commit data... | |
| SyncVk.cpp | Loading commit data... | |
| SyncVk.h | Loading commit data... | |
| TextureVk.cpp | Loading commit data... | |
| TextureVk.h | Loading commit data... | |
| TransformFeedbackVk.cpp | Loading commit data... | |
| TransformFeedbackVk.h | Loading commit data... | |
| VertexArrayVk.cpp | Loading commit data... | |
| VertexArrayVk.h | Loading commit data... | |
| formatutilsvk.cpp | Loading commit data... | |
| formatutilsvk.h | Loading commit data... | |
| gen_vk_format_table.py | Loading commit data... | |
| renderervk_utils.cpp | Loading commit data... | |
| renderervk_utils.h | Loading commit data... | |
| vk_format_map.json | Loading commit data... | |
| vk_format_table_autogen.cpp | Loading commit data... |