https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/483a71c5130e..e69b9b7294af 2020-10-25 alexander.galazin@arm.com Merge vk-gl-cts/opengl-cts-4.6.0 into vk-gl-cts/master 2020-10-25 alexander.galazin@arm.com Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/master 2020-10-24 alexander.galazin@arm.com Notice of withdrawal of Vulkan CTS 1.1.6.x 2020-10-24 alexander.galazin@arm.com Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/master 2020-10-23 mika.vainola@siru.fi ANGLE waiver for GLES XFB array element capture 2020-10-23 siglesias@igalia.com Fix depth/stencil resolve compatibility tests 2020-10-23 ari.suonpaa@siru.fi Fix validation errors in AHB tests 2020-10-23 zzyiwei@google.com Add create and destroy object tests for the VK_EXT_device_memory_report extension 2020-10-23 mikko.tiusanen@siru.fi Add tests for clamping of depth values 2020-10-23 joshua@froggi.es Implement custom border color tests If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll Please CC geofflang@google.com,angle-bots+autoroll-info@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md Bug: None Tbr: geofflang@google.com,angle-bots+autoroll-info@google.com Change-Id: I2cd46cab1b48ccd22233cf4ea938590bab4d0945 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2507709Reviewed-by:angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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| ANGLE_format.json | Loading commit data... | |
| ANGLE_load_functions_table.json | Loading commit data... | |
| ANGLE_shader_preprocessor.json | Loading commit data... | |
| ANGLE_shader_translator.json | Loading commit data... | |
| D3D11_blit_shader_selection.json | Loading commit data... | |
| D3D11_format.json | Loading commit data... | |
| DXGI_format.json | Loading commit data... | |
| DXGI_format_support.json | Loading commit data... | |
| Emulated_HLSL_functions.json | Loading commit data... | |
| GL_CTS_(dEQP)_build_files.json | Loading commit data... | |
| GL_EGL_WGL_loader.json | Loading commit data... | |
| GL_EGL_entry_points.json | Loading commit data... | |
| GL_copy_conversion_table.json | Loading commit data... | |
| GL_format_map.json | Loading commit data... | |
| GLenum_value_to_string_map.json | Loading commit data... | |
| Metal_default_shaders.json | Loading commit data... | |
| Metal_format_table.json | Loading commit data... | |
| OpenGL_dispatch_table.json | Loading commit data... | |
| Static_builtins.json | Loading commit data... | |
| Vulkan_format.json | Loading commit data... | |
| Vulkan_internal_shader_programs.json | Loading commit data... | |
| Vulkan_mandatory_format_support_table.json | Loading commit data... | |
| overlay_fonts.json | Loading commit data... | |
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| uniform_type.json | Loading commit data... |