| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| common | ||
| compiler | ||
| feature_support_util | ||
| gpu_info_util | ||
| image_util | ||
| libANGLE | ||
| libEGL | ||
| libGLESv1_CM | ||
| libGLESv2 | ||
| openGL32 | ||
| tests | ||
| third_party | ||
| commit.h | ||
| commit_id.py | ||
| compiler.gni | ||
| copy_compiler_dll.bat | ||
| libGLESv2.gni |
- Serialize and deserialize completed shader source of
program for saving out for glGetProgramBinary().
- Cleaned up some unnecessary includes in cpp files.
- Some refactoring within ProgramVk::ShaderInfo to minimize code
duplication.
- Added ProgramVk::ShaderInfo::saveShaderSource and
ProgramVk::ShaderInfo::loadShaderSource.
- Updated vk_caps_utils.cpp to enable getProgramBinary and add the
GL_PROGRAM_BINARY_ANGLE program binary format. This follows the pattern
for other backends.
Bug: angleproject:3216
Tests: dEQP-GLES3.functional.shader_api.program_binary*
angle_end2end_tests --gtest_filter=ProgramBinaryTest*
Change-Id: I927a27aaf9aa3d7fac550819ee80d2676ec1d1be
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1683099
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by:
Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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