| Name |
Last commit
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Last update |
|---|---|---|
| .. | ||
| RefCountObject.cpp | ||
| RefCountObject.h | ||
| angleutils.h | ||
| debug.cpp | ||
| debug.h | ||
| event_tracer.cpp | ||
| event_tracer.h | ||
| mathutil.cpp | ||
| mathutil.h | ||
| system.h | ||
| utilities.cpp | ||
| utilities.h | ||
| version.h |
This is to work around driver bugs where shader compile or program link would fail incorrectly if gl_Position is not set in vertex shader. At the moment at least Linux NVIDIA driver has this bug. ANGLEBUG=472 R=alokp@chromium.org, kbr@chromium.org Review URL: https://codereview.appspot.com/13509043
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| .. | ||
| RefCountObject.cpp | Loading commit data... | |
| RefCountObject.h | Loading commit data... | |
| angleutils.h | Loading commit data... | |
| debug.cpp | Loading commit data... | |
| debug.h | Loading commit data... | |
| event_tracer.cpp | Loading commit data... | |
| event_tracer.h | Loading commit data... | |
| mathutil.cpp | Loading commit data... | |
| mathutil.h | Loading commit data... | |
| system.h | Loading commit data... | |
| utilities.cpp | Loading commit data... | |
| utilities.h | Loading commit data... | |
| version.h | Loading commit data... |