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This is the extension of a previously debug-only workaround for D3D doing the unsetting by itself (with a warning). It made our state tracking of the bound SRVs out of sync with D3D's and caused some rendering to not take place. BUG=427245 Change-Id: Id378030b64fddafbb3d406872a7dfd2c84793221 Reviewed-on: https://chromium-review.googlesource.com/229066Reviewed-by:Jamie Madill <jmadill@chromium.org> Tested-by:
Corentin Wallez <cwallez@chromium.org>
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