Some global initializers depend on other globals, for instance a varying or attribute value. Since we use a static proxy variable for these varyings, we need to initialize the global static after we initialize the proxy in the shader preamble. This fixes a long- standing compiler bug. We should also add a WebGL test for this. BUG=angle:878 Change-Id: I71db103a6b8c24fb862e0d8b32293da9bc2e8103 Reviewed-on: https://chromium-review.googlesource.com/243581Tested-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| angle_implementation_unit_tests | Loading commit data... | |
| angle_tests | Loading commit data... | |
| compiler_tests | Loading commit data... | |
| deqp_tests | Loading commit data... | |
| gles_conformance_tests | Loading commit data... | |
| perf_tests | Loading commit data... | |
| preprocessor_tests | Loading commit data... | |
| standalone_tests | Loading commit data... | |
| WebGL-CTS-known-failures.txt | Loading commit data... | |
| angle_end2end_tests.gypi | Loading commit data... | |
| angle_end2end_tests_main.cpp | Loading commit data... | |
| angle_unittests.gypi | Loading commit data... | |
| angle_unittests_main.cpp | Loading commit data... | |
| tests.gyp | Loading commit data... |