This change was made downstream in WebKit: https://bugs.webkit.org/show_bug.cgi?id=218303 It turns out we must use EAGL in macCatalyst on Apple Silicon in all cases, not just in-process in iOS apps (the problem is not just about coexistence of the two GLs, but actually about our ability to load the accelerated renderer /at all/ in macCatalyst processes). I left the runtime switching in place, because there is a future in which we /can/ use CGL in non-iOS-app processes, but that future is not now. Bug: angleproject:5369 Change-Id: I9a523d038eeeeef81efa3b97771443db857e97c8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2548316Reviewed-by:Jonah Ryan-Davis <jonahr@google.com> Reviewed-by:
Kenneth Russell <kbr@chromium.org> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
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