The integer precision is different on DirectX 9 and 11 backends. DirectX 11 guarantees native 32-bit integers. BUG=angle:919 Change-Id: I7619e66f8aaa1177c32b6da185fe805ce8a19b71 Reviewed-on: https://chromium-review.googlesource.com/250280Reviewed-by:Geoff Lang <geofflang@chromium.org> Tested-by:
Olli Etuaho <oetuaho@nvidia.com>
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| Blit9.h | Loading commit data... | |
| Buffer9.cpp | Loading commit data... | |
| Buffer9.h | Loading commit data... | |
| Fence9.cpp | Loading commit data... | |
| Fence9.h | Loading commit data... | |
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| Image9.h | Loading commit data... | |
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| IndexBuffer9.h | Loading commit data... | |
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| Query9.h | Loading commit data... | |
| RenderTarget9.cpp | Loading commit data... | |
| RenderTarget9.h | Loading commit data... | |
| Renderer9.cpp | Loading commit data... | |
| Renderer9.h | Loading commit data... | |
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| ShaderExecutable9.cpp | Loading commit data... | |
| ShaderExecutable9.h | Loading commit data... | |
| SwapChain9.cpp | Loading commit data... | |
| SwapChain9.h | Loading commit data... | |
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| TextureStorage9.h | Loading commit data... | |
| VertexArray9.h | Loading commit data... | |
| VertexBuffer9.cpp | Loading commit data... | |
| VertexBuffer9.h | Loading commit data... | |
| VertexDeclarationCache.cpp | Loading commit data... | |
| VertexDeclarationCache.h | Loading commit data... | |
| formatutils9.cpp | Loading commit data... | |
| formatutils9.h | Loading commit data... | |
| renderer9_utils.cpp | Loading commit data... | |
| renderer9_utils.h | Loading commit data... | |
| vertexconversion.h | Loading commit data... |