This moves the debug callback code into a common location. For ease of access it's in shader_utils since that file has access to the GL API. Bug: angleproject:5040 Change-Id: Iab9de47c2d520a5618ea6825852f8afa63565c8a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2408715 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by:
Cody Northrop <cnorthrop@google.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| android_system_settings | Loading commit data... | |
| common | Loading commit data... | |
| compiler | Loading commit data... | |
| feature_support_util | Loading commit data... | |
| gpu_info_util | Loading commit data... | |
| image_util | Loading commit data... | |
| libANGLE | Loading commit data... | |
| libEGL | Loading commit data... | |
| libGL | Loading commit data... | |
| libGLESv1_CM | Loading commit data... | |
| libGLESv2 | Loading commit data... | |
| tests | Loading commit data... | |
| third_party | Loading commit data... | |
| commit_id.py | Loading commit data... | |
| compiler.gni | Loading commit data... | |
| copy_compiler_dll.bat | Loading commit data... | |
| libGLESv2.gni | Loading commit data... |