The shader parser used to accept structure definitions in place of constructors, which is invalid GLSL. This patch fixes that. BUG=angleproject:939 TEST=angle_unittests Change-Id: Ibcf502160e91c19e693e9427b548a399d83e2a71 Reviewed-on: https://chromium-review.googlesource.com/312032Reviewed-by:Corentin Wallez <cwallez@chromium.org> Tested-by:
Olli Etuaho <oetuaho@nvidia.com>
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