This is a first step at implementing uniforms with descriptor sets. It does not actually bind uniforms and upload data, but it does implement uniform shader parsing. Uniforms are gathered into a single uniform block which is bound to set 0, with binding 0 for vertex uniforms and binding 1 for fragment uniforms. Also adds a ReplaceSubstring helper to string_utils. Also removes the precision writing from OutputVulkanGLSL since this was generating warnings with glslang. BUG=angleproject:2167 Change-Id: I9ec8351ec1973e583100f99292b0080ee968067b Reviewed-on: https://chromium-review.googlesource.com/699938 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by:Frank Henigman <fjhenigman@chromium.org> Reviewed-by:
Yuly Novikov <ynovikov@chromium.org>
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| win32 | Loading commit data... | |
| xcb | Loading commit data... | |
| BufferVk.cpp | Loading commit data... | |
| BufferVk.h | Loading commit data... | |
| CompilerVk.cpp | Loading commit data... | |
| CompilerVk.h | Loading commit data... | |
| ContextVk.cpp | Loading commit data... | |
| ContextVk.h | Loading commit data... | |
| DeviceVk.cpp | Loading commit data... | |
| DeviceVk.h | Loading commit data... | |
| DisplayVk.cpp | Loading commit data... | |
| DisplayVk.h | Loading commit data... | |
| FenceNVVk.cpp | Loading commit data... | |
| FenceNVVk.h | Loading commit data... | |
| FramebufferVk.cpp | Loading commit data... | |
| FramebufferVk.h | Loading commit data... | |
| GlslangWrapper.cpp | Loading commit data... | |
| GlslangWrapper.h | Loading commit data... | |
| ImageVk.cpp | Loading commit data... | |
| ImageVk.h | Loading commit data... | |
| ProgramPipelineVk.cpp | Loading commit data... | |
| ProgramPipelineVk.h | Loading commit data... | |
| ProgramVk.cpp | Loading commit data... | |
| ProgramVk.h | Loading commit data... | |
| QueryVk.cpp | Loading commit data... | |
| QueryVk.h | Loading commit data... | |
| RenderTargetVk.cpp | Loading commit data... | |
| RenderTargetVk.h | Loading commit data... | |
| RenderbufferVk.cpp | Loading commit data... | |
| RenderbufferVk.h | Loading commit data... | |
| RendererVk.cpp | Loading commit data... | |
| RendererVk.h | Loading commit data... | |
| SamplerVk.cpp | Loading commit data... | |
| SamplerVk.h | Loading commit data... | |
| ShaderVk.cpp | Loading commit data... | |
| ShaderVk.h | Loading commit data... | |
| SurfaceVk.cpp | Loading commit data... | |
| SurfaceVk.h | Loading commit data... | |
| SyncVk.cpp | Loading commit data... | |
| SyncVk.h | Loading commit data... | |
| TextureVk.cpp | Loading commit data... | |
| TextureVk.h | Loading commit data... | |
| TransformFeedbackVk.cpp | Loading commit data... | |
| TransformFeedbackVk.h | Loading commit data... | |
| VertexArrayVk.cpp | Loading commit data... | |
| VertexArrayVk.h | Loading commit data... | |
| formatutilsvk.cpp | Loading commit data... | |
| formatutilsvk.h | Loading commit data... | |
| gen_vk_format_table.py | Loading commit data... | |
| renderervk_utils.cpp | Loading commit data... | |
| renderervk_utils.h | Loading commit data... | |
| vk_format_map.json | Loading commit data... | |
| vk_format_table_autogen.cpp | Loading commit data... |