https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/41331850eb21..54509765b18d 2020-12-10 boris.zanin@mobica.com Basic tests for VK_EXT_conservative_rasterization 2020-12-10 ari.suonpaa@siru.fi Add test for image copy special case 2020-12-10 mikko.tiusanen@siru.fi Add tests for GLES3 vector construction from other types 2020-12-10 alexander.galazin@arm.com Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/master 2020-12-09 alexander.galazin@arm.com Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/master 2020-12-09 ari.suonpaa@siru.fi Add drawing tests for Android hardware buffer based color buffer 2020-12-09 rgarcia@igalia.com Test data spilling and unspilling around RT shader calls 2020-12-09 dominik.witczak@amd.com Add new tests that verify IgnoreIntersection/TerminateRay corner cases. 2020-12-09 rgarcia@igalia.com Test maxPipelineRayRecursionDepth can be zero 2020-12-09 gleese@broadcom.com Enable YCbCr filtering tests for non-separable chroma 2020-12-07 slawomir.cygan@intel.com Fix clang 10.0 build of ray tracing control flow tests 2020-12-07 slawomir.cygan@intel.com Remove merge conflict markers from mandatory_features.txt 2020-12-07 jan.mroczkowski@mobica.com Vulkan Portability support 2020-12-07 piotr.byszewski@mobica.com Disable conflicting fragment shading rate features 2020-12-07 alexander.galazin@arm.com Update Vulkan headers 2020-12-07 tzlatinski@nvidia.com Select SPIR-V for the robustness' compute shaders 2020-12-07 rgarcia@igalia.com Fix buffer offsets in push descriptor tests 2020-12-07 rgarcia@igalia.com Destroy deferred ops before destroying devices Bug: angleproject:5461 Change-Id: I86f70ea9b77c114ed9495215d83a6fee61adc76a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2586995Reviewed-by:Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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| ANGLE_format.json | Loading commit data... | |
| ANGLE_load_functions_table.json | Loading commit data... | |
| ANGLE_shader_preprocessor.json | Loading commit data... | |
| ANGLE_shader_translator.json | Loading commit data... | |
| D3D11_blit_shader_selection.json | Loading commit data... | |
| D3D11_format.json | Loading commit data... | |
| DXGI_format.json | Loading commit data... | |
| DXGI_format_support.json | Loading commit data... | |
| Emulated_HLSL_functions.json | Loading commit data... | |
| GL_CTS_(dEQP)_build_files.json | Loading commit data... | |
| GL_EGL_WGL_loader.json | Loading commit data... | |
| GL_EGL_entry_points.json | Loading commit data... | |
| GL_copy_conversion_table.json | Loading commit data... | |
| GL_format_map.json | Loading commit data... | |
| GLenum_value_to_string_map.json | Loading commit data... | |
| Metal_default_shaders.json | Loading commit data... | |
| Metal_format_table.json | Loading commit data... | |
| OpenGL_dispatch_table.json | Loading commit data... | |
| Static_builtins.json | Loading commit data... | |
| Vulkan_format.json | Loading commit data... | |
| Vulkan_internal_shader_programs.json | Loading commit data... | |
| Vulkan_mandatory_format_support_table.json | Loading commit data... | |
| overlay_fonts.json | Loading commit data... | |
| overlay_widgets.json | Loading commit data... | |
| packed_enum.json | Loading commit data... | |
| proc_table.json | Loading commit data... | |
| restricted_traces.json | Loading commit data... | |
| uniform_type.json | Loading commit data... |