Add floating point EGL configs for the D3D11 backend. BUG=angleproject:1707 Change-Id: Ic84cd3a0d41e78cc39d0275d83e7695f55673ddf Reviewed-on: https://chromium-review.googlesource.com/428294 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by:Corentin Wallez <cwallez@chromium.org>
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| ANGLETest.cpp | Loading commit data... | |
| ANGLETest.h | Loading commit data... | |
| ConstantFoldingTest.cpp | Loading commit data... | |
| ConstantFoldingTest.h | Loading commit data... | |
| ShaderCompileTreeTest.cpp | Loading commit data... | |
| ShaderCompileTreeTest.h | Loading commit data... | |
| angle_test_configs.cpp | Loading commit data... | |
| angle_test_configs.h | Loading commit data... | |
| angle_test_instantiate.cpp | Loading commit data... | |
| angle_test_instantiate.h | Loading commit data... | |
| compiler_test.cpp | Loading commit data... | |
| compiler_test.h | Loading commit data... | |
| draw_call_perf_utils.cpp | Loading commit data... | |
| draw_call_perf_utils.h | Loading commit data... | |
| gl_raii.h | Loading commit data... |