Instead of referring to the gl_in symbol in the symbol table, create a gl_in symbol with the right array size once the array size is known. This makes the type of TIntermSymbol nodes pointing to gl_in consistent with the variable type. BUG=angleproject:2267 TEST=angle_unittests Change-Id: I31673d33526a91f8d069ee8d7d2f181a49665fd0 Reviewed-on: https://chromium-review.googlesource.com/857004Reviewed-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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