We were hitting onImageStateChange with no texture active and hitting the assert in that function for needing a texture. There are times when we call onImageStateChange where there is no texture bound, early exit in those cases. Test: angle_deqp_khr_gles31_tests --user-angle=swiftshader --gtest_filter=dEQP.KHR_GLES31/core_layout_binding_image2D_layout_binding_imageLoad_* also: --gtest_filter=dEQP.KHR_GLES31/core_layout_binding_atomic_uint_layout_binding_atomic_ComputeShader --gtest_filter=dEQP.KHR_GLES31/core_layout_binding_buffer_layout_binding_atomicAdd_ComputeShader --gtest_filter=dEQP.KHR_GLES31/core_layout_binding_block_layout_binding_block_ComputeShader --gtest_filter=dEQP.KHR_GLES31/core_layout_binding_sampler2D_layout_binding_texture_ComputeShader Bug: angleproject:4124 Change-Id: I027cf4ecb6a5d6aea874c306bf3e67b95a75af62 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1965027 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by:Shahbaz Youssefi <syoussefi@chromium.org>
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