The blit refactoring mislabeled one shader as GL_RED instead of GL_RED_INTEGER. BUG=angleproject:1076 TEST= dEQP-GLES3.functional.fbo.render.shared_depth_stencil.* Change-Id: I262b218c72d955a88a2d2c00b470d6a4f3568451 Reviewed-on: https://chromium-review.googlesource.com/286774Reviewed-by:Geoff Lang <geofflang@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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| DisplayImpl.h | Loading commit data... | |
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| ProgramImpl.cpp | Loading commit data... | |
| ProgramImpl.h | Loading commit data... | |
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| RenderbufferImpl.h | Loading commit data... | |
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| Renderer.cpp | Loading commit data... | |
| Renderer.h | Loading commit data... | |
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| SurfaceImpl.cpp | Loading commit data... | |
| SurfaceImpl.h | Loading commit data... | |
| TextureImpl.h | Loading commit data... | |
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| TransformFeedbackImpl_mock.h | Loading commit data... | |
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| generate_new_renderer.py | Loading commit data... |