| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| common | ||
| compiler | ||
| gpu_info_util | ||
| image_util | ||
| libANGLE | ||
| libEGL | ||
| libGLESv2 | ||
| tests | ||
| third_party | ||
| vulkan_support | ||
| angle.gyp | ||
| commit.h | ||
| commit_id.py | ||
| compiler.gypi | ||
| copy_compiler_dll.bat | ||
| libEGL.gypi | ||
| libGLESv2.gypi |
The MSDN documentation states that BGRA4, RGB5A1 and RGB565 should all support 4 samples with DXGI 1.2 and D3D11.1 but some drivers appear to not have full support. Fall back to RGBA8 render targets when the driver cannot support at least 4 samples for ES3 feature levels. BUG=761489 Change-Id: I6bcd417700f1188945e8032ca6a64c4fbb2bc8a8 Reviewed-on: https://chromium-review.googlesource.com/652828Reviewed-by:Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| common | Loading commit data... | |
| compiler | Loading commit data... | |
| gpu_info_util | Loading commit data... | |
| image_util | Loading commit data... | |
| libANGLE | Loading commit data... | |
| libEGL | Loading commit data... | |
| libGLESv2 | Loading commit data... | |
| tests | Loading commit data... | |
| third_party | Loading commit data... | |
| vulkan_support | Loading commit data... | |
| angle.gyp | Loading commit data... | |
| commit.h | Loading commit data... | |
| commit_id.py | Loading commit data... | |
| compiler.gypi | Loading commit data... | |
| copy_compiler_dll.bat | Loading commit data... | |
| libEGL.gypi | Loading commit data... | |
| libGLESv2.gypi | Loading commit data... |