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Return shader variable information using GLenum values. · 183bde55Jamie Madill authored
Instead of duplicating GL header define values, explictly return GLenum for variable queries in the shader inspection API. This reduces the duplicate defines in the shader compiler header. BUG=angle:466 Change-Id: Iddaaff597b188251fa2e546f352bf77ab3ac43bc Reviewed-on: https://chromium-review.googlesource.com/205860Tested-by:
Jamie Madill <jmadill@chromium.org> Reviewed-by:
Zhenyao Mo <zmo@chromium.org> Reviewed-by:
Nicolas Capens <capn@chromium.org>
183bde55
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