In all places where we called this method, we treated a NULL return value as an internal error. This implies to me that we don't need the two getRenderTarget and getDepthStencil methods, since we aren't using them to check if a surface is depth or stencil. BUG=angle:732 Change-Id: I4d1dc148abf3383b1b101bbff4f4d22de27ad03e Reviewed-on: https://chromium-review.googlesource.com/213852Tested-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Brandon Jones <bajones@chromium.org> Reviewed-by:
Shannon Woods <shannonwoods@chromium.org>
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| shaders | Loading commit data... | |
| Blit9.cpp | Loading commit data... | |
| Blit9.h | Loading commit data... | |
| Buffer9.cpp | Loading commit data... | |
| Buffer9.h | Loading commit data... | |
| Fence9.cpp | Loading commit data... | |
| Fence9.h | Loading commit data... | |
| Image9.cpp | Loading commit data... | |
| Image9.h | Loading commit data... | |
| IndexBuffer9.cpp | Loading commit data... | |
| IndexBuffer9.h | Loading commit data... | |
| Query9.cpp | Loading commit data... | |
| Query9.h | Loading commit data... | |
| RenderTarget9.cpp | Loading commit data... | |
| RenderTarget9.h | Loading commit data... | |
| Renderer9.cpp | Loading commit data... | |
| Renderer9.h | Loading commit data... | |
| ShaderCache.h | Loading commit data... | |
| ShaderExecutable9.cpp | Loading commit data... | |
| ShaderExecutable9.h | Loading commit data... | |
| SwapChain9.cpp | Loading commit data... | |
| SwapChain9.h | Loading commit data... | |
| TextureStorage9.cpp | Loading commit data... | |
| TextureStorage9.h | Loading commit data... | |
| VertexArray9.h | Loading commit data... | |
| VertexBuffer9.cpp | Loading commit data... | |
| VertexBuffer9.h | Loading commit data... | |
| VertexDeclarationCache.cpp | Loading commit data... | |
| VertexDeclarationCache.h | Loading commit data... | |
| formatutils9.cpp | Loading commit data... | |
| formatutils9.h | Loading commit data... | |
| renderer9_utils.cpp | Loading commit data... | |
| renderer9_utils.h | Loading commit data... |