We can store all relevant information in the base class, which lets us avoid using any virtual methods. This will finally let us avoid using reallocations on FBO attachment sets. BUG=angleproject:963 Change-Id: Ib4b61da14efaf843478b059499c01e34f9c65e4f Reviewed-on: https://chromium-review.googlesource.com/263488Reviewed-by:Kenneth Russell <kbr@chromium.org> Reviewed-by:
Brandon Jones <bajones@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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| Blit9.cpp | Loading commit data... | |
| Blit9.h | Loading commit data... | |
| Buffer9.cpp | Loading commit data... | |
| Buffer9.h | Loading commit data... | |
| DebugAnnotator9.cpp | Loading commit data... | |
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| Framebuffer9.h | Loading commit data... | |
| Image9.cpp | Loading commit data... | |
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| IndexBuffer9.cpp | Loading commit data... | |
| IndexBuffer9.h | Loading commit data... | |
| Query9.cpp | Loading commit data... | |
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| RenderTarget9.cpp | Loading commit data... | |
| RenderTarget9.h | Loading commit data... | |
| Renderer9.cpp | Loading commit data... | |
| Renderer9.h | Loading commit data... | |
| ShaderCache.h | Loading commit data... | |
| ShaderExecutable9.cpp | Loading commit data... | |
| ShaderExecutable9.h | Loading commit data... | |
| SwapChain9.cpp | Loading commit data... | |
| SwapChain9.h | Loading commit data... | |
| TextureStorage9.cpp | Loading commit data... | |
| TextureStorage9.h | Loading commit data... | |
| VertexArray9.h | Loading commit data... | |
| VertexBuffer9.cpp | Loading commit data... | |
| VertexBuffer9.h | Loading commit data... | |
| VertexDeclarationCache.cpp | Loading commit data... | |
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| formatutils9.cpp | Loading commit data... | |
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| renderer9_utils.cpp | Loading commit data... | |
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| vertexconversion.h | Loading commit data... |