*re-land with fix for D3D9* This allows us to eradicate the GetAttachmentRenderTarget methods. This improves potential performance, at the cost of exposing a Renderer-specific function at the API object level. BUG=angleproject:963 Change-Id: Iee9f985ddaed668df0c622228004b348eb4d2ea8 Reviewed-on: https://chromium-review.googlesource.com/269006Tested-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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| DisplayImpl.h | Loading commit data... | |
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| FenceSyncImpl.h | Loading commit data... | |
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| ProgramImpl.cpp | Loading commit data... | |
| ProgramImpl.h | Loading commit data... | |
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| RenderbufferImpl.cpp | Loading commit data... | |
| RenderbufferImpl.h | Loading commit data... | |
| Renderer.cpp | Loading commit data... | |
| Renderer.h | Loading commit data... | |
| ShaderImpl.h | Loading commit data... | |
| SurfaceImpl.cpp | Loading commit data... | |
| SurfaceImpl.h | Loading commit data... | |
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| TransformFeedbackImpl_mock.h | Loading commit data... | |
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| generate_new_renderer.py | Loading commit data... |