Since the gl::Buffer doesn't know about its data, the index range needs to be computed on the raw indices instead of through the buffer. Change-Id: I3f53822033a1a25bf5fae9132ee2ceb312eaa283 Reviewed-on: https://chromium-review.googlesource.com/270498Reviewed-by:Jamie Madill <jmadill@chromium.org> Reviewed-by:
Corentin Wallez <cwallez@chromium.org> Tested-by:
Geoff Lang <geofflang@chromium.org>
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| third_party/perf | Loading commit data... | |
| ANGLEPerfTest.cpp | Loading commit data... | |
| ANGLEPerfTest.h | Loading commit data... | |
| BufferSubData.cpp | Loading commit data... | |
| DrawCallPerf.cpp | Loading commit data... | |
| IndexConversionPerf.cpp | Loading commit data... | |
| IndexDataManagerTest.cpp | Loading commit data... | |
| PointSprites.cpp | Loading commit data... | |
| TexSubImage.cpp | Loading commit data... |