We can use the ANGLE platform to capture more specific information than total number of iterations. We can also capture time spent initializing DLLs, calling D3D11CreateDevice and allocating some default resources. BUG=angleproject:1014 Change-Id: If0f4965e7aac22eb09dfa0d2300ff449e7481f6e Reviewed-on: https://chromium-review.googlesource.com/276631Reviewed-by:Austin Kinross <aukinros@microsoft.com> Reviewed-by:
Brandon Jones <bajones@chromium.org> Tested-by:
Jamie Madill <jmadill@chromium.org>
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