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This works around a Mac driver shader compiler bug that makes many do-while loops cause GPU-hangs when ran. BUG=angleproject:891 Change-Id: I29828d6ea9e887ad0ed0c577f1deb41fb632a900 Reviewed-on: https://chromium-review.googlesource.com/302465Reviewed-by:Jamie Madill <jmadill@chromium.org> Tested-by:
Corentin Wallez <cwallez@chromium.org>
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