This is a refactoring patch only, and doesn't change the behaviour. The intent is to make it easy to turn on the Framebuffer dirty bits in a subsequent patch, once we can cleanly handle textures and renderbuffers getting recreated. BUG=angleproject:1260 Change-Id: Iaa5cfe222b020724e088eee5f1ae909b6f981a08 Reviewed-on: https://chromium-review.googlesource.com/325423Reviewed-by:Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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| Float16ToFloat32.cpp | Loading commit data... | |
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