This patch works using a notification scheme - whenever a Texture or Renderbuffer changes in such a way as to recreate its RenderTarget, we pass a signal to the Framebuffer to invalidate some internal state. Everything is entirely tracked in the Renderer11 layer, and the GL layer is left untouched. A RenderTarget11 now tracks points to which it is bound, and the Framebuffer11 is mostly responsible for managing those links. The three locations where we notify a Framebuffer when its bound RenderTargets might be dirty are: 1) RenderTarget11::~RenderTarget 2) EGLImageD3D::copyToLocalRendertarget 3) TextureStorage11_2D::useLevelZeroWorkaroundTexture This patch gives about a 10% score increase in the D3D11 draw call benchmark on my system. BUG=angleproject:1260 Change-Id: Ide38aeadff4a2681bf5bd685e8ca3c9e2612a380 Reviewed-on: https://chromium-review.googlesource.com/327255Reviewed-by:Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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| media | Loading commit data... | |
| BlendMinMaxTest.cpp | Loading commit data... | |
| BlitFramebufferANGLETest.cpp | Loading commit data... | |
| BufferDataTest.cpp | Loading commit data... | |
| ClearTest.cpp | Loading commit data... | |
| CompressedTextureTest.cpp | Loading commit data... | |
| CopyTexImageTest.cpp | Loading commit data... | |
| CubeMapTextureTest.cpp | Loading commit data... | |
| D3D11EmulatedIndexedBufferTest.cpp | Loading commit data... | |
| D3D11FormatTablesTest.cpp | Loading commit data... | |
| D3D11InputLayoutCacheTest.cpp | Loading commit data... | |
| D3DImageFormatConversionTest.cpp | Loading commit data... | |
| DebugMarkerTest.cpp | Loading commit data... | |
| DebugTest.cpp | Loading commit data... | |
| DepthStencilFormatsTest.cpp | Loading commit data... | |
| DifferentStencilMasksTest.cpp | Loading commit data... | |
| DiscardFramebufferEXTTest.cpp | Loading commit data... | |
| DrawBuffersTest.cpp | Loading commit data... | |
| DrawElementsTest.cpp | Loading commit data... | |
| ETCTextureTest.cpp | Loading commit data... | |
| FenceSyncTests.cpp | Loading commit data... | |
| FramebufferRenderMipmapTest.cpp | Loading commit data... | |
| FramebufferTest.cpp | Loading commit data... | |
| GLSLTest.cpp | Loading commit data... | |
| ImageTest.cpp | Loading commit data... | |
| IncompleteTextureTest.cpp | Loading commit data... | |
| IndexBufferOffsetTest.cpp | Loading commit data... | |
| IndexedPointsTest.cpp | Loading commit data... | |
| InstancingTest.cpp | Loading commit data... | |
| LineLoopTest.cpp | Loading commit data... | |
| MaxTextureSizeTest.cpp | Loading commit data... | |
| MipmapTest.cpp | Loading commit data... | |
| ObjectAllocationTest.cpp | Loading commit data... | |
| OcclusionQueriesTest.cpp | Loading commit data... | |
| PBOExtensionTest.cpp | Loading commit data... | |
| PackUnpackTest.cpp | Loading commit data... | |
| PbufferTest.cpp | Loading commit data... | |
| PointSpritesTest.cpp | Loading commit data... | |
| ProgramBinaryTest.cpp | Loading commit data... | |
| ProvokingVertexTest.cpp | Loading commit data... | |
| ReadPixelsTest.cpp | Loading commit data... | |
| RendererTest.cpp | Loading commit data... | |
| SRGBTextureTest.cpp | Loading commit data... | |
| SimpleOperationTest.cpp | Loading commit data... | |
| SixteenBppTextureTest.cpp | Loading commit data... | |
| StateChangeTest.cpp | Loading commit data... | |
| SwizzleTest.cpp | Loading commit data... | |
| TextureTest.cpp | Loading commit data... | |
| TimerQueriesTest.cpp | Loading commit data... | |
| TransformFeedbackTest.cpp | Loading commit data... | |
| UniformBufferTest.cpp | Loading commit data... | |
| UniformTest.cpp | Loading commit data... | |
| UnpackAlignmentTest.cpp | Loading commit data... | |
| UnpackRowLength.cpp | Loading commit data... | |
| VertexAttributeTest.cpp | Loading commit data... | |
| ViewportTest.cpp | Loading commit data... |