The previous NativeWindow class included D3D11 headers while being included in all D3D backds and had platform-dependent includes and members. This turns it into an abstract class that only implements the minimal functionality for each renderer. BUG=angleproject:1345 Change-Id: I8f20339dd6bba719e574a1dcb3ec859897c9228f Reviewed-on: https://chromium-review.googlesource.com/336780Reviewed-by:Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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| Blit9.h | Loading commit data... | |
| Buffer9.cpp | Loading commit data... | |
| Buffer9.h | Loading commit data... | |
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| Image9.cpp | Loading commit data... | |
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| IndexBuffer9.cpp | Loading commit data... | |
| IndexBuffer9.h | Loading commit data... | |
| NativeWindow9.cpp | Loading commit data... | |
| NativeWindow9.h | Loading commit data... | |
| Query9.cpp | Loading commit data... | |
| Query9.h | Loading commit data... | |
| RenderTarget9.cpp | Loading commit data... | |
| RenderTarget9.h | Loading commit data... | |
| Renderer9.cpp | Loading commit data... | |
| Renderer9.h | Loading commit data... | |
| ShaderCache.h | Loading commit data... | |
| ShaderExecutable9.cpp | Loading commit data... | |
| ShaderExecutable9.h | Loading commit data... | |
| StateManager9.cpp | Loading commit data... | |
| StateManager9.h | Loading commit data... | |
| SwapChain9.cpp | Loading commit data... | |
| SwapChain9.h | Loading commit data... | |
| TextureStorage9.cpp | Loading commit data... | |
| TextureStorage9.h | Loading commit data... | |
| VertexArray9.h | Loading commit data... | |
| VertexBuffer9.cpp | Loading commit data... | |
| VertexBuffer9.h | Loading commit data... | |
| VertexDeclarationCache.cpp | Loading commit data... | |
| VertexDeclarationCache.h | Loading commit data... | |
| formatutils9.cpp | Loading commit data... | |
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| renderer9_utils.cpp | Loading commit data... | |
| renderer9_utils.h | Loading commit data... | |
| vertexconversion.h | Loading commit data... |