The previous NativeWindow class included D3D11 headers while being included in all D3D backds and had platform-dependent includes and members. This turns it into an abstract class that only implements the minimal functionality for each renderer. BUG=angleproject:1345 Change-Id: I8f20339dd6bba719e574a1dcb3ec859897c9228f Reviewed-on: https://chromium-review.googlesource.com/336780Reviewed-by:Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| CoreWindowNativeWindow.cpp | Loading commit data... | |
| CoreWindowNativeWindow.h | Loading commit data... | |
| CoreWindowNativeWindow_unittest.cpp | Loading commit data... | |
| InspectableNativeWindow.cpp | Loading commit data... | |
| InspectableNativeWindow.h | Loading commit data... | |
| NativeWindow11WinRT.cpp | Loading commit data... | |
| NativeWindow11WinRT.h | Loading commit data... | |
| SwapChainPanelNativeWindow.cpp | Loading commit data... | |
| SwapChainPanelNativeWindow.h | Loading commit data... | |
| SwapChainPanelNativeWindow_unittest.cpp | Loading commit data... |