Desktop OpenGL before 4.4 doesn't handle SRGB blits the same way OpenGL ES does. Emulate them by drawing a quad. BUG=angleproject:1492 BUG=chromium:634525 Change-Id: I9f2992d9b373941b10f19f8a51564f0f756cc4df Reviewed-on: https://chromium-review.googlesource.com/389853Reviewed-by:Jamie Madill <jmadill@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| DXGISwapChainWindowSurfaceWGL.cpp | Loading commit data... | |
| DXGISwapChainWindowSurfaceWGL.h | Loading commit data... | |
| DisplayWGL.cpp | Loading commit data... | |
| DisplayWGL.h | Loading commit data... | |
| FunctionsWGL.cpp | Loading commit data... | |
| FunctionsWGL.h | Loading commit data... | |
| PbufferSurfaceWGL.cpp | Loading commit data... | |
| PbufferSurfaceWGL.h | Loading commit data... | |
| WindowSurfaceWGL.cpp | Loading commit data... | |
| WindowSurfaceWGL.h | Loading commit data... | |
| functionswgl_typedefs.h | Loading commit data... | |
| wgl_utils.cpp | Loading commit data... | |
| wgl_utils.h | Loading commit data... |